Knowledge base › Getting started
About the game
Astral Shards is an online role-playing game seen from above. The world lives on a shared server: heroes come and go, while the lands, the monsters and the merchants stay. You lead one hero from the towns into the wilds, fight in real time, come back with the spoils and set out again – further, to where it is more dangerous.
Two sides
The world is torn by the war of the Alliance and the Horde. You choose a side when you make a hero, and it never changes. Each side has its own road of three lands, and the roads meet only at the end of the way – in Dreadhollow, on the maps of war and in the arena. More in Sides and races.
What it is about
- You grow by doing. Experience from your blows goes into the skill you strike with: a swordsman hones the blade, a mage their element. Skills and experience
- A dangerous world. A fallen hero leaves everything worn and carried where they fell. They can come back for the bag – and so can anyone else. Death
- Power in steps. The lands go by level: 0, 30, 60, 90 and the maps of war. The higher the step, the stronger the monsters and the better the gear. World map
- The lords of the maps of war. The best sets are not sold: the lords of the four maps of war leave them, once an hour. Maps of war
- Fair rules. Everything that decides a fight is shown: the chance to hit, damage, armour, protection from the elements.
Where to begin
Download the launcher and sign in through Steam – How to start playing. Then Controls and Interface will help.